In winter quarter, the Department of Human Centered Design & Engineering hosts a 10-week seminar series on User Experience (UX), where we welcome industry experts to speak about current issues and research in the field. Talks are open to members of the UW community to attend. Find the full schedule online at www.hcde.uw.edu… Bringing Gaming into Classrooms at Scale This session will explore the complexity of implementing game-based learning pedagogies in classroom environments. Delivering research on current tools and techniques being used in classrooms in North America, the session will discuss the best practices to help engage students, support teachers and explore strategies with software to help with this transition. Andy Cargile is a seasoned UX leader in both hardware and software products with a relentless passion for the user experience. For over 30 years, he has practiced user-centered design in startups, consultancies, large corporations, and higher education. He creates products that solve meaningful needs and that make a difference. Most recently, Andy has been leading an innovation effort in game-based learning at SMART. He holds a BS and MS from Stanford and an MDes from the Institute of Design at IIT. |