Join curators and historians for an engaging series of panels offering perspectives on the current pandemic. Panelists will virtually share objects from the past as a springboard to a lively discussion of how to better understand the present. Audience questions are encouraged and will be addressed in the moderated dialogue. In the past six months, Americans and people worldwide have rediscovered board games, sought out new digital interactives, and increased vinyl purchases—which outsold CDs for the first time since 1986. Panelists in this session will discuss board games and technology interactives in the early Republic; parlor music and pianos around the time of the 1918 pandemic; and board, electronic, and video games in the present. They also will address who has the luxury of time and money to play and how that varies across race, class, gender, and age. Moderator: Arthur Daemmrich, PhD, National Museum of American History Panelists: Kenneth Cohen, PhD, University of Delaware and National Museum of American History Carlene Stevens, National Museum of American History Richard Levy, Independent Game Inventor The National Museum of American History welcomes visitors of all ages and abilities. Real-time captioning (CART) will be provided for online programs. For other questions about accessibility, please email nmahprograms@si.edu. Two weeks’ notice is preferred. |